In this installation visitors can challenge each other in a race for fertilization. Each users controls a spermatozoon. By making swimming-like gestures they can accelerate and by leaning the arms they can control the swim direction. This game can be played with one or two players. The player that reaches the oocyte first, win the game. At this moment a small video appears congratulating the player for creating new life. I was responsible for part of the concept, technical coordination and interaction design. Other members were Marcos Coutinho (Blender), Kayran Gandhi (hardware) , Francisco Marinho (concept), Marilia Bergamo (UI), and Pablo Gobira (production).
This installation is part of the Reproduction Room of Interactive Space of Life Sciences.