Balance
In this installation, the visitor is invited to step into the board and balance an avatar walking on a rope. This installation uses a Wii balance board. Different configurations of feet are used to show how they can impact balance and control. I was responsible for the original concept, technical coordination and interaction design. Other members were Ítalo Travenzoli (programming and graphical interface), Marilia Bergamo (UI), Francisco Marinho (art direction), Pablo Gobira (production).
This installation is part of Body in Movement Room of the Interactive Space of Life Sciences of UFMG. Album photo by: Thiago Alves |